.. _sqe: SQE: Submission Queue Entry =========================== The submission queue entry (SQE) is what you use to tell ``io_uring`` what you want to do, like read a file, write a file, accept a connection on a socket, etc. .. note:: This structure is part of the raw ``io_uring`` interface and is defined in ``io_uring.h``. ``struct io_uring_sqe`` ----------------------- .. code-block:: c struct io_uring_sqe { __u8 opcode; /* type of operation for this sqe */ __u8 flags; /* IOSQE_ flags */ __u16 ioprio; /* ioprio for the request */ __s32 fd; /* file descriptor to do IO on */ union { __u64 off; /* offset into file */ __u64 addr2; }; union { __u64 addr; /* pointer to buffer or iovecs */ __u64 splice_off_in; }; __u32 len; /* buffer size or number of iovecs */ union { __kernel_rwf_t rw_flags; __u32 fsync_flags; __u16 poll_events; __u32 sync_range_flags; __u32 msg_flags; __u32 timeout_flags; __u32 accept_flags; __u32 cancel_flags; __u32 open_flags; __u32 statx_flags; __u32 fadvise_advice; __u32 splice_flags; }; /* data to be passed back at completion time */ __u64 user_data; union { struct { /* pack this to avoid bogus arm OABI complaints */ union { /* index into fixed buffers, if used */ __u16 buf_index; /* for grouped buffer selection */ __u16 buf_group; } __attribute__((packed)); /* personality to use, if used */ __u16 personality; __s32 splice_fd_in; }; __u64 __pad2[3]; }; };